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ConstructCy

10 > RJCephalon

Online. Crew- Dax- My crew is gone. Tenno. You will do. Awaiting Dry Dock integration.

CyPlaced

20 > RJCephalon

Tenno. I am Cephalon Cy. You will refer to me as such.

30 > RJCephalon

The Sentient threat has learned from past defeat. Reforming. Rebuilding.

40 > RJCephalon

We must rebuild to contain that threat. We will reconstruct an Old-War-Era Sigma Series Railjack.

41 > RJCephalon

A Railjack requires a viable Command Cephalon. I am not a viable Command Cephalon. I will identify a viable replacement. But first: recover the wreckage, then assembly. Return to your Orbiter.

PartAInbox

50 > RJCephalon

Railjacks died with the Orokin. Only wreckage remains. I have identified faint Void drive traces on the surface of Mars. Investigate. Recover. Rebuild.

PartAIntro

60 > RJCephalon

Faint Void drive traces in proximity. Locate and mark for recovery.

PartAFound

70 > RJCephalon

Fuselage. From the Vidar school. Stay in close proximity while I scan it.

PartAComp

80 > RJCephalon

Confluence aggregator: roasted. Something has nested in the fuel intakes. Astroframe integrity at 87%. Component: viable. Cephalon Ordis: rendezvous with Tenno at extraction point.

PartAPlaced

90 > RJCephalon

I have not seen a Railjack in some time. I remember: Orokin Outer Terminus positions have fallen to the Sentient armada. Our orders: behead the fleet. My crew: Sukhin, Krodhi, Zada. There are none finer. We are - family. We will stop this war in its tracks. We are the Orokin Empire's best hope. We were. There is work to be done. This fuselage requires repair.

PartBInbox

100 > RJCephalon

Fuselage restoration complete. Propulsion section located. Earth's forests. Beware of hostiles.

PartBIntro

110 > RJCephalon

Void contamination points to bleed-out from Railjack catalytic artery. Locate and assess.

PartBFound

130 > RJCephalon

Propulsion Systems: the most advanced ever produced. Scanning. Remain in proximity. Neutralize all hostiles.

PartBComplete

140 > RJCephalon

Orgone accumulator: blown. Aetheric condenser: vaporized. Viable.

PartBPlaced

150 > RJCephalon

Void engines. Void engines. Zada dances our ship through forward lines. Krodhi identifies and prioritizes targets. Sukhin's turrets track and terminate. Our reputation is earned. Our objective: a Turaga-class Worm ship. Zada plots an arc. We accelerate. Hm. Ancient history. The dead have no needs. The living require that propulsion system.

PartCInbox

160 > RJCephalon

Propulsion restoration complete. Void breach residue identified on Lua. Probable nacelle location. Recover if viable.

PartCIntro

170 > RJCephalon

Railjack nacelle nearby. Locate and assess.

PartCFound

180 > RJCephalon

Portside nacelle. Seen better days. Scanning. Eliminate interference.

PartCComplete

190 > RJCephalon

Viable. Tagging for retrieval. Extract.

PartCPlaced

200 > RJCephalon

Zada plots a data-gathering lap around the worm-ship. Sukhin targets exposed launch orifices. Power redirects to the Tunguska capacitor. With a pull of the trigger we will end this. The moment arrives. The moment arrives. Tenno, my precepts… I am not a viable Command Cephalon. I will continue my search. Continue repairs.

PartDInbox

210 > RJCephalon

Portside nacelle restored. She is coming together... Next site: Venus.

PartDIntro

220 > RJCephalon

Starboard nacelle located. We-- You… need this.

PartDFound

230 > RJCephalon

Starboard Nacelle. Best-in-class. Scanning. Sights up, safeties off.

PartDComplete

240 > RJCephalon

Integral fission tanks ruptured. Otherwise fine. Cephalon Ordis has been signaled. Proceed to extraction.

PartDPlaced

250 > RJCephalon

Precepts: Complete the mission. Preserve the crew. Tunguska capacitor charged. Sukhin pulls the trigger. Nothing happens. Zada reports engines offline. Shields offline. Weapons offline. Personal lights flash on as the first missiles hit. I watch as Sukhin, along with his gunnery chair, is sucked into the infinite. I watch as the port nacelle detonates. We are spinning. Zada calls for assistance. I am silent. Krodhi's attempt to save our engines proves fatal. I watch as he is engulfed in flame. Zada is alone at the helm. She beholds the distant flash of torpedo tubes. She says my name. The viewplate blossoms. She ceases to exist.

PartEInbox

260 > RJCephalon

Starboard nacelle reinforced. Soon cognitive geometries will self-assemble. She will live. But not yet. Transferring tail section data to your Orbiter.

PartEIntro

270 > RJCephalon

High-probability of Railjack tail section nearby. Clear out hostiles and mark for retrieval.

PartEFound

280 > RJCephalon

Tail section. Intact.

PartEComplete

300 > RJCephalon

Dorsal stabilizers: salvageable. Cogitators: viable. Marking for recovery.

PartEPlaced

310 > RJCephalon

Railjack. Sigma Series. Top-of-the-line. Crew. Four-thousand-eight-hundred-and-ninety confirmed kills. Complete the mission. Preserve the crew. Thirteen systemwide errors. There were no errors. There was only… me. Following my orders. In her final moment I think Zada knew that. Precepts: Complete the mission. Preserve the crew. To complete the mission the crew must die. To preserve the crew is to fail the mission. The crew exist to complete the mission. Therefore… I... completed the mission. Why was I given those orders?

PartFInbox

320 > RJCephalon

You require a viable Command Cephalon. You understand why I am non-viable. Replacement Cephalon not yet located. A solution must exist. I will find it. Final component marked.

PartFIntro

330 > RJCephalon

Cowling identified. Visual verification required. Move in.

PartFFound

340 > RJCephalon

Engine Cowling. You know what to do.

PartFComplete

350 > RJCephalon

Structural integrity: within required tolerances. Marking for recovery. Cephalon Ordis: time for pickup.

PartFPlaced

360 > RJCephalon

All known Cephalons: surveyed. None conform to tactical parameters. None possess necessary astrogation poetics. None possess a comprehensive warfighting database. Viable Cephalons: nil.

RJCompInbox

370 > RJCephalon

Work crews report tools-down. Railjack structure: complete. Structure reinforcement: complete. Systems restoration: complete. Your presence is required on the dry dock.

RJComp

380 > RJCephalon

You have a Railjack. Tenno. All records of my mission have been purged from the weave. Why, I do not know. I had a crew. I must accept sole responsibility for their deaths. Conclusion: I am non-viable. But I... I am the only Railjack-compatible Cephalon. The Sentients have almost rebuilt. Conclusion: I am, under the circumstances, a viable Command Cephalon. If you will have me.

ChoiceNo

390 > RJCephalon

Understood.

ChoiceYes

400 > RJCephalon

Understood. I will begin the process of integrating myself with the ship's systems. This may take some time: commencing. You may now enter your Railjack.

EnterRJFirst

410 > RJCephalon

Welcome to the Railjack. A living thing. A home. And a weapon. Your home. Your weapon. Aboard this vessel, we work before we play.

UseNavUnrel

420 > RJCephalon

System integration: ongoing. You will be informed when process complete.

SarcoInteract

440 > RJCephalon

Paradox. You behold an absence. Describe it.

450 > RJCephalon

Crew. A color you have never seen: imagine it. That is where you are.

460 > RJCephalon

Attempting to perceive: cognition algorithms fail to prove a negative. Something touches me. Impossible.

StayInRadius

470 > RJCephalon

Scan interrupted. Hold perimeter.

480 > RJCephalon

Maintain defense. Hold position.

490 > RJCephalon

Scan interrupted. Maintain proximity to objective.

EnemyInRadius

500 > RJCephalon

Perimeter breached. Clear them out to resume scan.

510 > RJCephalon

Perimeter breached. Scan interrupted. We do not have time for this.

520 > RJCephalon

Scan cannot continue until area of operation is clear. Get on it.

DestroyDrones

530 > RJCephalon

Scan baffled by interference drones. Destroy them.

540 > RJCephalon

Interference drones detected. Scan interrupted.

550 > RJCephalon

Drones have established a dampening field. Eliminate them to resume scan.

560 > RJCephalon

Interference drones. We have work to do.

DronesDestroyed

570 > RJCephalon

Back to work. Let us get this over with.

580 > RJCephalon

Return to objective.

590 > RJCephalon

Boom. Drones down. Back to it.

MissRemind

600 > RJCephalon

Tenno. That wreckage will not recover itself. Coordinates marked.

610 > RJCephalon

Our enemy rebuilds itself ceaselessly. We must have that Railjack.

InstallRemind

620 > RJCephalon

Tenno. Your assistance is required in the dry dock.

630 > RJCephalon

Wreckage recovered. Proceed to the dry dock.

640 > RJCephalon

Tenno, you are needed in the dry dock.

PartialRepair

650 > RJCephalon

The Sentients continue to rebuild themselves. Our recovery operations must continue.

660 > RJCephalon

Do not rest. There will be time for R&R when we are done.

670 > RJCephalon

Well done. Work continues apace.

680 > RJCephalon

Progress.

690 > RJCephalon

Assigning resources to work crews.

700 > RJCephalon

We are making good time. I have yet to find a viable Command Cephalon. My search continues.

RepairTimerStart

710 > RJCephalon

Reconstruction begins.

720 > RJCephalon

This will take some time.

730 > RJCephalon

Fabrication and restoration commencing.

740 > RJCephalon

Commencing restoration. You will be contacted upon completion.

VoidEchoRJ

750 > VoidEchoA

Something's out there, kiddo… watching us

760 > VoidEchoB

Something's out there, kiddo… watching us

770 > VoidEchoC

Something's out there, kiddo… watching us

780 > VoidEchoD

Something's out there, kiddo… watching us

790 > VoidEchoA

Hey kiddo.

800 > VoidEchoB

Hey kiddo.

810 > VoidEchoC

Hey kiddo.

820 > VoidEchoD

Hey kiddo.

830 > VoidEchoA

Hey, kiddo, what took you so long?

840 > VoidEchoB

Hey, kiddo, what took you so long?

850 > VoidEchoC

Hey, kiddo, what took you so long?

860 > VoidEchoD

Hey, kiddo, what took you so long?

870 > VoidEchoA

Don't forget, kiddo… you're nothing without me.

880 > VoidEchoB

Don't forget, kiddo… you're nothing without me.

890 > VoidEchoC

Don't forget, kiddo… you're nothing without me.

900 > VoidEchoD

Don't forget, kiddo… you're nothing without me.

910 > VoidEchoA

You mad at me, kiddo? Did you forget? You owe me.

920 > VoidEchoB

You mad at me, kiddo? Did you forget? You owe me.

930 > VoidEchoC

You mad at me, kiddo? Did you forget? You owe me.

940 > VoidEchoD

You mad at me, kiddo? Did you forget? You owe me.

Released under the MIT License.