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AssIntro

10 > Lotus

A high-profile enemy who has evaded us for quite some time has just shown up on scans. I need them eliminated. Move to the waypoint to accept this mission.

20 > Lotus

I have just spotted a high-ranking Grineer target of opportunity in your vicinity. If you're available, proceed to the waypoint at once.

BountyAssAccept

10 > Konzu

New Grineer boss-man's been givin' us no end of trouble. You're my go to Tenno. Make him go away, yeah?

BountyAttrAccept

10 > Konzu

Plains living is tough living. Grineer are finding that out the hard way. Let's make 'em find out a little faster. Cut off their supplies.

BountyCapAAccept

10 > Konzu

The Quills say some high up Commander is here to inspect the troops. Sent by the Queens they say. So, send the Queens a message^ their troops are not welcome near Cetus.

BountyCapBAccept

10 > Konzu

Shhh... we don't know who could be listening. Quills tell me there's a Grineer spy lurking in Cetus. As usual, they're short details. Looking for you to put some pressure on the Grineer out there, so we can find the spy in here.

BountyFail

10 > Lotus

We can no longer complete our objective. I will let Konzu know we have failed him.

BountyRecAccept

10 > Konzu

The Quills are at it again. Telling me an important Orokin relic is being unearthed by the Grineer. The Quills would like this relic back, and I would like to keep the Quills happy. Will you oblige?

BountySabAccept

10 > Konzu

The Quills whispered about some sort of new weapon the grineer have. They've deployed in bits and pieces to avoid detection. They want to attack the Unum's tower and I don't want to find out if that's possible. Understand?

CacheIntro

10 > Lotus

Intel indicates the enemy has dropped a number of supply caches nearby. If you are able to accept this mission, travel to the waypoint and recover supplies before our enemy does.

CapIntro

10 > Lotus

Tenno, I have just pinpointed the location of an enemy officer wanted for interrogation. I need them brought to me alive. Travel to the waypoint to take on this mission.

DefIntro

10 > Lotus

A strategic location has fallen into enemy control. It must be liberated. Converge on the waypoint to accept this mission.

20 > Lotus

The Grineer are holding a key piece of strategic territory. If you accept this mission, move to the waypoint and drive the Grineer away.

ExtIntro

10 > Lotus

I've detected troop buildup in the region. If you accept this mission move to the waypoint and disrupt the force before they can mobilize.

20 > Lotus

Tenno, Grineer soldiers are amassing nearby. If you choose to take this mission proceed to the waypoint and take out as many Grineer as you can.

HijackIntro

10 > Lotus

We don't have much time. An enemy drone has crashed in your area, I need you to escort it to safety. Proceed to the waypoint if you accept this mission.

20 > Lotus

The Grineer are searching for a highly-sensitive spy drone they have lost. I need you to find it first and bring it back for study. Make your way to the waypoint to accept this mission.

OstFolkFrag

10 > Onkko

In the age after the fall of the Orokin the grand clade-families of the Ostrons were cast wide across the solar system, roaming and homeless in their great floating markets.

20 > Onkko

In this time two young people were in love: the woman Er-Phryah and the man Mer-Sah. Er-Phryah was from the yingbindunyai clade (meaning "great bond"): a very old and wealthy compact of bonded families.

30 > Onkko

Mer-Sah, however, had no clade: his family having been shattered by the Grineer many years before. He was cetus, meaning 'landless, cladeless^ a body turned to dust turned to motes on a careless wind.' Er-Phryah belonged to families within families. Mer-Sah was alone.

40 > Onkko

But, to Er-Phryah, Mer-Sah was a poet who had eyes to see the beauty of things and ears to hear the softly whispered language of the universe. 'I know a place,' he said. 'Where I may be homeless no more. I have heard a voice, and it leads me there. Come with me.'

50 > Onkko

But Er-Phryah's father was a man made foolish by his wealth, and vociferously disapproved of their love. Mer-Sah was cast adrift from the floating market that was home to his one true love.

60 > Onkko

Er-Phryah and Mer-Sah ran away together, as lovers do, and were never heard from again. Rent by grief her family thought her dead. Her father passed away, clutching her cameo, at peace thinking he would see her soon in some moonlit afterlife.

70 > Onkko

Decades later, ships entering ancient Er's orbit were hailed from the planet's poisoned surface by an old woman's voice, gentle and knowing. Traders would call for her, greet her, offer the latest news on their families and lives - but never did they learn anything of this woman, save that she had a husband and they were, somehow, happy living on the toxic skin of that hostile world. The old woman would always - always - ask those travellers of news of the yingbindunyai clade.

80 > Onkko

Yingbindunyai junkers came searching for a sign of their missing daughter. The frail voice of their long-lost child reached out to them, and there was much joy. You will find us, her message said, by the light of our love.

90 > Onkko

Er-Phryah bade them make their home around a magnificent Orokin ruin, promising them that it would be a source of prosperity for generations to come. The yngbindunyai arrived in their vast floating market. There, by a ragged coastline, winked a point of light. Follow the brightness of the love between Mer-Sah and I, said the message, and be safe from all harm.

100 > Onkko

The wrathful Grineer took umbrage at this and sought to block their passage but, upon approaching that ancient Orokin tower, found their transmissions silenced, their engines turned cold, and their weapons reduced to lumps of dead iron.

110 > Onkko

She was a being of the day^ her husband, a spirit of the night. Er-Phryah was a woman of the land^ Mer-Sah a man of the sea. Mer-Sah understood the crushing weight of time in which Er existed. In return Er gifted pieces of its ancient self to Mer-Sah: old things shaped to near shapelessness by a thousand years beneath the waves. Mer-Sah was a man dedicated to finding the sacred in the forgotten, the neglected. And took wisdom from them.

120 > Onkko

After many decades Mer-Sah had a small collection of such gifts - such that they could be held in two cupped hands - but in them he understood the lifespan of a world. And so he had struck an accord with the creatures of the sea.

130 > Onkko

For her part, in her times alone, Er-Phryah came to know the birds and animals of the Plains and likewise struck an accord with them. Even the tortured Eidolons, creatures of this world and the next, left them in peace and made the lands around the Tower safe for the Ostrons.

140 > Onkko

At the center of this place was the Tower. And within the Tower was the Unum: the voice, the force, that had called Mer-Sah and Er-Phryah there so many years ago for this exact purpose. But the Unum is a being for another time, and another story.

150 > Onkko

The Ostrons named their village Karifamil - 'family and prosperity'. Er-Phyrah was overjoyed to see her clade again… but Mer-Sah would not enter Karifamil, for he had no family save Er-Phyrah. Er-Phryah was drawn to her clade, and Mer-Sah felt no resentment. She would one day return to them^ Mer-Sah had known it would be so.

160 > Onkko

Mer-Sah took the things the sea had gifted him over his long life, and took to his boat, and sailed out across his midnight ocean. He returned those gifts to the deep... and himself to them too. But this was no death into which Mer-Sah stepped, for a world is made of cycles upon cycles. Mer-Sah stepped into his midnight ocean, falling down into it. The deeper he sank, the larger he became. This is how the oceans of Er came to be the home of the thousand-year fish: legendary, vast, reclusive, the rare sight of which changes men. One of the great ancient spirits of Er.

170 > Onkko

The spirits of the land felt Er-Phryah's sadness, mad with grief for the loss of their friend to the spirits of the sea. The accord broke down, the animals and Eidolons returning once more to wildness. And so the people of the clade yingbindunyai rebuilt the great Orokin wall that had, in centuries gone by, ringed their gleaming Tower... and never again ventured out at night.

180 > Onkko

The villagers decided as one that their home would no longer be known as Karifamil, 'family and prosperity'. From that day forward it would be known as Cetus: landless, of no one clade, home to any who are blown as dust on the wind. Er-Phyrah lived there the rest of her days, and for the remainder of her nights she held vigil atop the walls of Cetus, looking to the sea and, some say, occasionally catching sight of a great fish, like an island in a midnight ocean, looking back at her. With love.

190 > Onkko

It is said that Mer-Sah continued to watch over the deep, as he had always done, and Er-Phryah the land. Often she would stand by her husband-sea, speaking in a language only those bound at the soul can know.

200 > Onkko

When the day came and Er-Phryah passed from the world, her family buried her on the land. A great fish watched from the sea, and kept vigil over her, for ten days and nights. When it sank beneath the waves, it was never seen again. Some say Mer-Sah, the thousand-year fish, waits to this day for their story to be retold - relived - that he and Er-Phryah, his great love, may one day be reunited again. This is Onkko, Cetus Archivist, with my translation of the Tale of the Wife of the Earth and the Husband of the Sea.

ResIntro

10 > Lotus

Our enemy is in the process of relocating an allied prisoner. Will you help me free this individual? If so, get to the waypoint.

20 > Lotus

The Grineer have captured an ally, I need you to rescue them before any harm comes to them. Go to the waypoint to take on this mission.

SabIntro

10 > Lotus

I have just uncovered the location of an enemy resupply drop. Proceed there at once to accept this mission and disrupt the operation.

TheftIntro

10 > Lotus

The enemy has put heavy guard around one of their mobile armored vaults. We need to break in and take what's inside. Move to the waypoint to accept this mission.

BountyAssIntro

20 > Lotus

Konzu is right, we must create chaos to draw this Grineer Commander into an open fight.

BountyAttrIntro

20 > Lotus

Konzu is right^ the Grineer can never be allowed to live comfortably on the plains. Let's make this place as inhospitable as possible for them.

BountyCapAIntro

20 > Lotus

Konzu's intel aligns with my own. A high-ranking Grineer Commander landed on the plains hours ago, but his precise location is still a mystery. Let's track him down.

BountyCapBIntro

20 > Lotus

Konzu has little information about the spy's identity or location. Collect enough intel to unmask this spy.

BountyRecIntro

20 > Lotus

Details about this relic and its whereabouts are scarce. I need you to do some digging.

BountySabIntro

20 > Lotus

Disrupt and destroy anything associated with this weapons project. The Orokin Tower is what protects Cetus from Grineer^ we can't give them the opportunity to attack it.

BountySnRIntro

20 > Lotus

We can't let the Grineer terrorize the people of Cetus. Find this trapper and if he's alive bring him back to safety.

CacheArrival

20 > Lotus

You're nearing the supply caches but I am unable to pinpoint their locations. You'll have to search them all out for yourself.

CapArrival

20 > Lotus

The officer is nearby, track them down.

SabArrival

20 > Lotus

Among these troops is a resupply beacon, find it and take it.

TheftArrival

20 > Lotus

You're nearing the armored vault. Take out the surrounding guards. One of them is carrying a datamass and we'll need that to get inside.

30 > Lotus

The vault's armor is too strong for your weapons to penetrate, I will hack it open, but first I need a datamass from the guards.

AssArrivalGen

30 > Lotus

The target is in the vicinity, but you need to draw them out to fight.

40 > Lotus

Our target is nearby but won't engage us until you force the issue.

BountyAssSabIntro

30 > Lotus

Our target is about to receive pieces of a communications array in a supply drop. Interrupt the drop and destroy the equipment.

BountyAttrAssIntro

30 > Lotus

The Commander in charge of this detachment is hiding somewhere near my waypoint. Draw them out and eliminate them.

BountyCapASabIntro

30 > Lotus

The Commander is having special supplies sent in just for him. Intercept the shipment and destroy it.

BountyCapBLibIntro

30 > Lotus

Take out this camp. Once liberated I'll scan it for intel on the spy.

BountyRecAssIntro

30 > Lotus

At my waypoint, you'll find the Commander responsible for taking the relic. Eliminate him.

BountySabHijackIntro

30 > Lotus

An Ostron patrol was able to knock out the array's control drone. Locate the downed drone before the Grineer.

BountySnRHijackIntro

30 > Lotus

I've identified a drone that was active near the Ostron's last known location. Bring it to me so I can examine its logs.

CapRemind

30 > Lotus

If we don't capture this officer now, we may never find out what they know.

DefArrival

30 > Lotus

You've reached the location. Clear out any nearby hostiles.

ExtRemind

30 > Lotus

Tenno, I still need you to disrupt these troops. Get to the waypoint if you can help.

HijackArrival

30 > Lotus

The drone is nearby, find it and hack it.

ResArrival

30 > Lotus

There's the captive. Take out the guards, but be warned, the prisoner has been strapped with a bomb collar. Detection will start the countdown to detonation.

SabRemind

30 > Lotus

Tenno, reminder, I still need you to disrupt this supply operation. Go to the waypoint to accept.

BountyAssSabWin

40 > Lotus

Their comms just lit up. They're not happy about what you just did. Let's keep it that way.

BountyAttrAssWin

40 > Lotus

The loss of that Commander will lead to uncertainty and in-fighting among his former troops. Good work.

BountyCapASabWin

40 > Lotus

Comms just lit up, the Commander's subordinates are all trying to deflect blame. Let's see if they drop any more intel.

BountyCapBLibWin

40 > Lotus

Plenty of intel was left behind. I'm closer than ever to identifying the spy.

BountyRecAssWin

40 > Lotus

With that Commander eliminated the Quill's relics are much safer. But we still need to find the one they have.

BountySabHijackWin

40 > Lotus

That's one piece of the puzzle. Now for the rest.

BountySnRHijackWin

40 > Lotus

Just as I suspected, the Grineer drone saw the Ostron. We can use this information to help pinpoint his current location.

CacheWin

40 > Lotus

That's the last cache.

CapWin

40 > Lotus

Officer captured. I will begin interrogation immediately.

DefBegin

40 > Lotus

The location is ours… Wait. Incoming assault. Don't let them retake this territory.

50 > Lotus

You've captured the location. Do not let them retake it.

ExtWin

40 > Lotus

That does it. You've broken them, Tenno.

HijackRemind

40 > Lotus

If you don't take this mission, the enemy will certainly recover their drone.

50 > Lotus

The Grineer are about to recapture their drone. Are you going to let that happen?

ResRemind

40 > Lotus

Tenno, the prisoner is almost out of range. If you don't take this mission now, they may be lost forever.

SabCodeDrop

40 > Lotus

There's the supply beacon. Grab it so I can call in the drop.

50 > Lotus

Take that supply beacon, and I will call in the drop.

TheftRemind

40 > Lotus

Tenno, you're running out of time to strike this armored vault.

BountyAssHijackIntro

50 > Lotus

I'm tracking a Grineer drone with information about our target. Bring it to me.

BountyAttrHijackIntro

50 > Lotus

I need you to recover a Grineer drone so that I can access its logs.

BountyCapAHijackIntro

50 > Lotus

Intel suggests the Commander has released surveillance drones onto the plains to complete his assessment. Find one and bring it to me.

BountyCapBTheftIntro

50 > Lotus

Raid the Grineer resource vault at my location. I want to put them on edge, so they start making mistakes.

BountyRecHijackIntro

50 > Lotus

The Grineer have been using drones to perform subsurface scans of the plains. Hijack one for me.

BountySnRLibIntro

50 > Lotus

We need to put the Grineer on alert, let them know the Ostrons are off limits. Raid their camp and send them running.

CacheFail

50 > Lotus

The enemy have escaped with the remaining supply caches. We cannot allow this to happen again.

CapFail

50 > Lotus

The officer has escaped, this mission is a failure.

ExtFail

50 > Lotus

They keep growing stronger, you're not going to break them at this rate. This mission is a failure.

ResWin

50 > Lotus

Thank you, Tenno, our ally is safe now.

TheftGrabData

50 > Lotus

They dropped the datamass, grab it.

AssBossChalStreak

60 > Lotus

Draw the target out of hiding by taking out their troops.

BountyAssHijackWin

60 > Lotus

The drone is ours. Analyzing data stream. Excellent, a possible lead.

BountyAttrHijackWin

60 > Lotus

Thank you. I can use the codes in this Grineer drone to sow confusion within the Grineer ranks.

BountyCapAHijackWin

60 > Lotus

Scanning the drone's systems... Here we go, standby for coordinates.

BountyCapBTheftWin

60 > Lotus

Radio chatter during that strike gave away crucial details about the spy. The walls are closing.

BountyRecHijackWin

60 > Lotus

The drone had a complete imprint of the relic^ I know what to look for now.

BountySnRLibWin

60 > Lotus

During the chaos, I intercepted a transmission that confirms the Grineer are holding the Ostron prisoner.

CacheIgnore

60 > Lotus

Those supply caches have disappeared from my scans. We missed our chance.

CapIgnore

60 > Lotus

I've lost the officer, and with them our opportunity for interrogation.

DefMidUpdate

60 > Lotus

More fighters inbound, this isn't over yet.

70 > Lotus

They're not giving up. Keep fighting.

ExtIgnore

60 > Lotus

The enemy has moved out, we've missed our opportunity. For now.

HijackWin

60 > Lotus

The drone is safe. I will begin decoding its systems immediately.

ResFail

60 > Lotus

The prisoner has died. We failed them. This mission is over.

SabSupplyPod

60 > Lotus

Supplies are dropping now, destroy them.

70 > Lotus

Here comes the supply pod. Destroy the supplies before the enemy can get their hands on it.

80 > Lotus

Supplies incoming, make sure the Grineer never get their hands on them.

TheftInConsole

60 > Lotus

Good, now insert that datamass into the console.

BountyAssTheftIntro

70 > Lotus

The Commander has requested a supply drop to quell unrest among his troops. Intercept the drop to keep them on edge.

BountyAttrLibIntro

70 > Lotus

I want you to liberate a key operations camp.

BountyCapALibIntro

70 > Lotus

I've found the Commander's camp. Liberate it from Grineer control.

BountyCapBHijackIntro

70 > Lotus

I suspect the spy is communicating with nearby drones. I'll need to examine one to know for sure.

BountyRecLibIntro

70 > Lotus

This camp is the command point for Grineer archaeological operations. Shut them down.

BountySabTheftIntro

70 > Lotus

Resources needed to assemble the weapons array are stored in an armored vault at my waypoint. Put them to better use.

BountySnRCapIntro

70 > Lotus

This Grineer Commander is likely responsible for the Ostron's disappearance. Bring them to me for questioning.

CacheFoundFirst

70 > Lotus

Excellent hunting, you found one of the caches.

80 > Lotus

That's one of the caches.

90 > Lotus

Cache found.

CapTarSpot

70 > Lotus

There's the officer. Capture them.

ExtHalfway

70 > Lotus

Keep going. They won't be able to sustain these casualties for much longer.

HijackFail

70 > Lotus

They destroyed the drone. This mission is a failure.

ResIgnore

70 > Lotus

The prisoner is out of range. Let's hope we get another opportunity like this one.

TheftDefend

70 > Lotus

If they destroy the console we'll never get the vault open.

71 > Lotus

The console is taking heavy damage. It must remain operational.

72 > Lotus

You need to protect the console. It's vital to this mission.

BountyAssTheftWin

80 > Lotus

Radio chatter indicates falling morale within the Grineer ranks. That's bad news for the Commander.

BountyAttrLibWin

80 > Lotus

Without control of that camp, their resources cannot move freely around the plains.

BountyCapALibWin

80 > Lotus

The Commander has one less place to hide.

BountyCapBHijackWin

80 > Lotus

Just as I thought, the spy was using that drone to relay information to Grineer command. You've cut off his line of communication.

BountyRecLibWin

80 > Lotus

The relic was here, and not long ago. We'll keep hunting.

BountySabTheftWin

80 > Lotus

That strike has delayed Grineer operations significantly.

BountySnRCapWin

80 > Lotus

An easy interrogation. Our prisoner is on the move, with more data we can pinpoint the route.

DefWin

80 > Lotus

That's the last of them. This location is ours now.

ExtMoveHere

80 > Lotus

I've located another mass of enemies. Take the fight to them.

90 > Lotus

More Grineer amassing nearby. Get over there and take them out.

HijackIgnore

80 > Lotus

We are too late. The enemy has recovered their drone.

ResPrimed

80 > Lotus

You've been detected. Hurry up and free the prisoner before that collar explodes.

TheftLoot

80 > Lotus

We're in. Take the resources.

BountyAssLibIntro

90 > Lotus

Seized intelligence has revealed the location of the Commander's camp. Liberate it from him.

BountyAttrTheftIntro

90 > Lotus

This Grineer detachment is running low on material. Let's hasten the process by taking out one of their armored supply vaults.

BountyCapATheftIntro

90 > Lotus

Resources plundered from the plains and destined to be a tribute for The Queens, are being held in the armored vault near my waypoint. Make sure the Queens see none of this bounty.

BountyRecCacheIntro

90 > Lotus

Scans indicate the Grineer have a hidden supply cache at this waypoint. Search the area for the relic.

BountySabCapIntro

90 > Lotus

A Grineer science officer responsible for deploying the array has just arrived on the plains. Bring him to me.

BountySnRFinalIntro

90 > Lotus

Tenno, with the intel you've gathered I've managed to pinpoint the trapper's location. Rescue him.

DefAssetDestr

90 > Lotus

They've overrun the area. I'm aborting this mission, escape while you still can.

100 > Lotus

There are too many Grineer. They've retaken the location. This mission is over. Find safety.

HijackHack

90 > Lotus

That's it, the drone is under our control now. Escort it to the extraction point before the enemy can destroy it.

ResDiffuse

90 > Lotus

The guards are down. Defuse the collar now.

TheftWin

90 > Lotus

Mission complete. These resources will be supremely useful to our cause.

AssBossSpawn

100 > Lotus

That's it. The target's come out for a fight. Make it their last.

BountyAssLibWin

100 > Lotus

We've captured the camp. The Commander has retreated to a new position.

BountyAttrTheftWin

100 > Lotus

Grineer troops were desperate for those supplies. Let's see if that got a reaction.

BountyCapATheftWin

100 > Lotus

The Commander is going to have a hard time fleeing without his tribute for the Queens. He's stuck here, now we find him.

BountyRecCacheWin

100 > Lotus

No sign of the relic. But the Grineer will not be happy about losing those resources.

BountySabCapWin

100 > Lotus

Thank you, Tenno, this science officer will have much to tell us about his project.

BountySnRFinalWin

100 > Konzu

Our citizen is safe, and the Grineer now know what happens when you mess with our people. You earned this bounty Tenno.

CacheSecLast

100 > Lotus

That's it, only one more to go.

110 > Lotus

Just one cache remaining.

HijackReinforce

100 > Lotus

They're sending another wave to take out the drone. Stay vigilant.

110 > Lotus

More Grineer inbound. Don't let them harm the drone.

ResSecure

100 > Lotus

You freed the prisoner. Now escort them to safety.

TheftFail

100 > Lotus

They destroyed the console. I'll never be able to open the vault now. Abandon the mission.

AssRemind

110 > Lotus

Hurry up. Our target won't stay exposed forever.

120 > Lotus

You're running out of time our Grineer target is preparing to move.

BountyAssFinalKillIntro

110 > Lotus

The Commander is in the area. Scanning... He's hiding. Okay, Tenno, see if you can draw the Commander out.

BountyAttrCacheIntro

110 > Lotus

Emergency Grineer supply caches are hidden in the vicinity of my waypoint. Empty them.

BountyCapAFinalIntro

110 > Lotus

Our Commander has run out of options. Find him at the waypoint and capture him for me. I have questions I want him to answer.

BountyCapBResIntro

110 > Lotus

The Grineer have just captured one of Konzu's scouts. Rescue them and see what they know.

BountyRecTheftIntro

110 > Lotus

Our latest intel points to the armored vault at my waypoint. Break in and look for the relic.

BountySabExtIntro

110 > Lotus

A regiment of Grineer combat engineers who have been ordered to assemble the weapons array is massing at my waypoint. Go there and take them out.

DefExitWarn

110 > Lotus

Tenno, I'm warning you. If you abandon this location, this mission will be a failure.

ExtArrival

110 > Lotus

Targets spotted. Strike fast and take out as many as you can.

ResReinforce

110 > Lotus

More enemies inbound, do not let them harm our ally.

120 > Lotus

More Grineer are converging on your location. Protect the ally.

SabLastPod

110 > Lotus

That's the last pod. Destroy the supplies.

TheftIgnore

110 > Lotus

The contents of that armored vault have been airlifted to another site. We've lost this opportunity.

BountyAssFinalKillWin

120 > Konzu

Lights out for bossman. You're off the clock, Tenno.

BountyAttrCacheWin

120 > Lotus

With that last cache you sent a message to this detachment, 'Nothing they have is safe.'

BountyCapAFinalWin

120 > Konzu

Lotus has the commander in her custody? He won't be sleeping too good tonight. But I will. Dah-dap, surah

BountyCapBResWin

120 > Lotus

The scout has relayed crucial information about the Grineer spy.

BountyRecTheftWin

120 > Lotus

Too late. The Grineer moved the relic already.

BountySabExtWin

120 > Lotus

That's enough. You've broken this regiment and with it, the Grineer's ability to quickly deploy the array.

SabWin

120 > Lotus

The enemy can't wage war without supplies and you just cut another line of support off. Well done.

130 > Lotus

You've weakened the local Grineer operation with this strike. Well done.

TheftReinforce

120 > Lotus

Hold tight and protect that console. More Grineer are coming your way.

130 > Lotus

Still hacking. Brace yourself for more fighters.

AssWin

130 > Lotus

Enemy target eliminated. Good work.

BountyAssFinalCapIntro

130 > Lotus

I've located the Commander, he's moving on foot. Intercept and bring him in alive.

BountyAttrExtIntro

130 > Lotus

Without supplies, the Grineer rank and file have fallen into disarray. This is the time to strike.

BountyCapBFinalIntro

130 > Lotus

Thanks to you, the spy has been unmasked. They're fleeing Cetus on foot. Find them and bring them to me.

BountyRecCapIntro

130 > Lotus

Quick. The Grineer archeologist who uncovered the relic is on the move. Bring them in for questioning.

BountySabFinalIntro

130 > Lotus

Codes obtained from the science officer disabled the array's control drone. Find it and bring it to me.

DefEnemyRecap

130 > Lotus

You're losing control. Keep the enemy away.

140 > Lotus

Enemy forces are reaching a critical mass. Don't let them retake this location.

AssFail

140 > Lotus

The target escaped. This mission is a failure.

BountyAssFinalCapWin

140 > Konzu

Good work, Tenno, I'm about to show bossman some Ostron "hospitality". Sho-lah.

BountyAttrExtWin

140 > Lotus

The detachment won't soon recover from that strike. You've weakened them.

BountyCapBFinalWin

140 > Konzu

Thank the Unum! Without you, we may have never have caught him. You earned this bounty, Tenno.

BountyRecCapWin

140 > Lotus

Interrogation complete. We have new leads to investigate.

BountySabFinalWin

140 > Konzu

Ai yo, Tenno. You put that weapon on ice. Now the Unum's safe. Not that I ever worry much 'bout the Unum.

SabFail

140 > Lotus

The enemy is onto us. They've rerouted the supplies to a far off location. This mission is a failure.

AssIgnore

150 > Lotus

The target has left the area. Our opportunity window has closed.

BountyAttrFinalSabIntro

150 > Lotus

Thanks to you, Grineer morale is desperately low. Command wants to remedy the situation with a supply drop. Make sure that never happens.

BountyRecResIntro

150 > Lotus

I've learned of an Ostron miner who was captured by the Grineer. Bring him home.

DefIgnore

150 > Lotus

The enemy has fortified their camp. We've lost this opportunity.

SabIgnore

150 > Lotus

The enemy has completed their supply drop. We let this opportunity slip through our fingers.

BountyAttrFinalSabWin

160 > Konzu

You got them itchin' to run home to the safety of their galleons. Exactly what I wanted.

BountyRecResWin

160 > Lotus

Thanks to that miner we have new leads on the relic's location.

DefRemind

160 > Lotus

I still need you to capture that enemy camp, Tenno.

BountyAttrFinalLibIntro

170 > Lotus

You've weakened the Grineer detachment^ now it's time to send them running. Force them out of their camp.

BountyAttrFinalLibWin

180 > Konzu

Starved 'em out of house and home. I'd feel bad, but this isn't their house or their home.

BountyAttrFinalExtIntro

190 > Lotus

All your work has lead to this, take out as many Grineer as you can.

BountyRecFinalTheftIntro

190 > Lotus

I located the relic. The Grineer hid it in an armored vault at my waypoint. Go. Quick.

BountyAttrFinalExtWin

200 > Konzu

Almost feel sorry for 'em. Then I remember what's been done to us and I'm at peace. Here's your bounty, swazdo-lah, Tenno.

BountyRecFinalTheftWin

200 > Konzu

The relic! You found it! The Quills will be very happy to hear this, or they would be if they were capable of emotion. Either way, I'm happy. Bounty paid.

BountyAttrFinalCapIntro

210 > Lotus

You've left the Commander of this detachment weak and exposed. Capture him and let's see what he has to say.

BountyRecFinalCacheIntro

210 > Lotus

They're trying to hide the relic on us in the hopes we'll forget about it and call the search off. Search the caches near my waypoint to recover it.

BountyAttrFinalWin

220 > Konzu

I was never able to imagine a future without Grineer. Now I can, thanks to you Tenno.

BountyRecFinalCacheWin

220 > Konzu

Ah there it is. Beautiful-utz. Sho-lah, Tenno.

BountyRecFinalCapIntro

230 > Lotus

I'm tracking a Grineer agent in possession of the Relic. It appears he's trying to get it off the plains on foot. Capture him, and the relic.

BountyRecFinalCapWin

240 > Konzu

You captured the relic and the Grineer Archeologist? He and I are going to have an interesting conversation. Dah-dap, Tenno.

Released under the MIT License.