VoiceSelectOp
1 > OperatorVoiceA
Whatever the answer is, it's not what we're expecting.11 > OperatorVoiceB
A normal kid with a normal life. I barely remember any of it.21 > OperatorVoiceC
Too old to cry and too young to die.31 > OperatorVoiceD
When I think of the things I used to be afraid of, I almost feel sorry for them.GenericMissionStart
10 > OperatorVoiceA
Alright, let's get to work!10 > OperatorVoiceB
Alright, let's get to work!10 > OperatorVoiceC
Alright, let's get to work!10 > OperatorVoiceD
Alright, let's get to work!20 > OperatorVoiceA
We know the mission, we will not fail.20 > OperatorVoiceB
We know the mission, we will not fail.20 > OperatorVoiceC
We know the mission, we will not fail.20 > OperatorVoiceD
We know the mission, we will not fail.30 > OperatorVoiceA
The Lotus is counting on us.30 > OperatorVoiceB
The Lotus is counting on us.30 > OperatorVoiceC
The Lotus is counting on us.30 > OperatorVoiceD
The Lotus is counting on us.40 > OperatorVoiceA
I hope we're ready for this.40 > OperatorVoiceB
I hope we're ready for this.40 > OperatorVoiceC
I hope we're ready for this.40 > OperatorVoiceD
I hope we're ready for this.50 > OperatorVoiceA
Transference signal strong, we're ready for battle.50 > OperatorVoiceB
Transference signal strong, we're ready for battle.50 > OperatorVoiceC
Transference signal strong, we're ready for battle.50 > OperatorVoiceD
Transference signal strong, we're ready for battle.60 > OperatorVoiceA
We will bring honor to the Tenno.60 > OperatorVoiceB
We will bring honor to the Tenno.60 > OperatorVoiceC
We will bring honor to the Tenno.60 > OperatorVoiceD
We will bring honor to the Tenno.70 > OperatorVoiceA
My Warframe is the hand and I am the will.70 > OperatorVoiceB
My Warframe is the hand and I am the will.70 > OperatorVoiceC
My Warframe is the hand and I am the will.70 > OperatorVoiceD
My Warframe is the hand and I am the will.VoiceSelectAdult
41 > AdultOpA
What's it gonna be, pal: discussion or concussion?51 > AdultOpB
Sanity is redrawing the map when you have to. Crazy is throwing it away.61 > AdultOpC
Maybe I don't quit because this is the only game I can win.71 > AdultOpD
Do the crazy thing first and everything else seems sensible.GrineerMissionStart
170 > OperatorVoiceA
The Grineer deteriorate over time… is that what makes them violent?170 > OperatorVoiceB
The Grineer deteriorate over time… is that what makes them violent?170 > OperatorVoiceC
The Grineer deteriorate over time… is that what makes them violent?170 > OperatorVoiceD
The Grineer deteriorate over time… is that what makes them violent?180 > OperatorVoiceA
Grineer prey on the weak but we… we prey on the Grineer.180 > OperatorVoiceB
Grineer prey on the weak but we… we prey on the Grineer.180 > OperatorVoiceC
Grineer prey on the weak but we… we prey on the Grineer.180 > OperatorVoiceD
Grineer prey on the weak but we… we prey on the Grineer.190 > OperatorVoiceA
The Grineer used to be builders but now all they make is war.190 > OperatorVoiceB
The Grineer used to be builders but now all they make is war.190 > OperatorVoiceC
The Grineer used to be builders but now all they make is war.190 > OperatorVoiceD
The Grineer used to be builders but now all they make is war.200 > OperatorVoiceA
The Grineer have no honor.200 > OperatorVoiceB
The Grineer have no honor.200 > OperatorVoiceC
The Grineer have no honor.200 > OperatorVoiceD
The Grineer have no honor.210 > OperatorVoiceA
Ballistics and archaic weapons, crude and dangerous, just like the Grineer.210 > OperatorVoiceB
Ballistics and archaic weapons, crude and dangerous, just like the Grineer.210 > OperatorVoiceC
Ballistics and archaic weapons, crude and dangerous, just like the Grineer.210 > OperatorVoiceD
Ballistics and archaic weapons, crude and dangerous, just like the Grineer.220 > OperatorVoiceA
You'd think they'd clone something a little less… ugly.220 > OperatorVoiceB
You'd think they'd clone something a little less… ugly.220 > OperatorVoiceC
You'd think they'd clone something a little less… ugly.220 > OperatorVoiceD
You'd think they'd clone something a little less… ugly.230 > OperatorVoiceA
If we can avoid alerting them, this might be easier.230 > OperatorVoiceB
If we can avoid alerting them, this might be easier.230 > OperatorVoiceC
If we can avoid alerting them, this might be easier.230 > OperatorVoiceD
If we can avoid alerting them, this might be easier.CorpusMissionStart
240 > OperatorVoiceA
These Corpus remind me of the Orokin, selfish, greedy.240 > OperatorVoiceB
These Corpus remind me of the Orokin, selfish, greedy.240 > OperatorVoiceC
These Corpus remind me of the Orokin, selfish, greedy.240 > OperatorVoiceD
These Corpus remind me of the Orokin, selfish, greedy.250 > OperatorVoiceA
Corpus technology won't be enough to stop us.250 > OperatorVoiceB
Corpus technology won't be enough to stop us.250 > OperatorVoiceC
Corpus technology won't be enough to stop us.250 > OperatorVoiceD
Corpus technology won't be enough to stop us.260 > OperatorVoiceA
We'll put an end to this Corpus greed.260 > OperatorVoiceB
We'll put an end to this Corpus greed.260 > OperatorVoiceC
We'll put an end to this Corpus greed.260 > OperatorVoiceD
We'll put an end to this Corpus greed.270 > OperatorVoiceA
They'll have plenty of Robotics. Corpus never fight for themselves.270 > OperatorVoiceB
They'll have plenty of Robotics. Corpus never fight for themselves.270 > OperatorVoiceC
They'll have plenty of Robotics. Corpus never fight for themselves.270 > OperatorVoiceD
They'll have plenty of Robotics. Corpus never fight for themselves.280 > OperatorVoiceA
Okay, ready to blast these machines into spare parts?280 > OperatorVoiceB
Okay, ready to blast these machines into spare parts?280 > OperatorVoiceC
Okay, ready to blast these machines into spare parts?280 > OperatorVoiceD
Okay, ready to blast these machines into spare parts?290 > OperatorVoiceA
Watch for security systems.290 > OperatorVoiceB
Watch for security systems.290 > OperatorVoiceC
Watch for security systems.290 > OperatorVoiceD
Watch for security systems.300 > OperatorVoiceA
Corpus have tech weapons, we'll need to be careful.300 > OperatorVoiceB
Corpus have tech weapons, we'll need to be careful.300 > OperatorVoiceC
Corpus have tech weapons, we'll need to be careful.300 > OperatorVoiceD
Corpus have tech weapons, we'll need to be careful.310 > OperatorVoiceA
So... the Corpus are just a cult, worshiping money.310 > OperatorVoiceB
So... the Corpus are just a cult, worshiping money.310 > OperatorVoiceC
So... the Corpus are just a cult, worshiping money.310 > OperatorVoiceD
So... the Corpus are just a cult, worshiping money.InfestedMissionStart
320 > OperatorVoiceA
I remember these monsters from long ago.320 > OperatorVoiceB
I remember these monsters from long ago.320 > OperatorVoiceC
I remember these monsters from long ago.320 > OperatorVoiceD
I remember these monsters from long ago.330 > OperatorVoiceA
What a mess. Let's clean it up!330 > OperatorVoiceB
What a mess. Let's clean it up!330 > OperatorVoiceC
What a mess. Let's clean it up!330 > OperatorVoiceD
What a mess. Let's clean it up!340 > OperatorVoiceA
Disgusting monstrosities, I think they absorb their victims.340 > OperatorVoiceB
Disgusting monstrosities, I think they absorb their victims.340 > OperatorVoiceC
Disgusting monstrosities, I think they absorb their victims.340 > OperatorVoiceD
Disgusting monstrosities, I think they absorb their victims.350 > OperatorVoiceA
We need to purge this place, as we did in the old day.350 > OperatorVoiceB
We need to purge this place, as we did in the old day.350 > OperatorVoiceC
We need to purge this place, as we did in the old day.350 > OperatorVoiceD
We need to purge this place, as we did in the old day.360 > OperatorVoiceA
Be on guard for the Ancients!360 > OperatorVoiceB
Be on guard for the Ancients!360 > OperatorVoiceC
Be on guard for the Ancients!360 > OperatorVoiceD
Be on guard for the Ancients!370 > OperatorVoiceA
Ancients are the most powerful, age and feeding has made them strong.370 > OperatorVoiceB
Ancients are the most powerful, age and feeding has made them strong.370 > OperatorVoiceC
Ancients are the most powerful, age and feeding has made them strong.370 > OperatorVoiceD
Ancients are the most powerful, age and feeding has made them strong.380 > OperatorVoiceA
Some explode when killed, will need to strike and move.380 > OperatorVoiceB
Some explode when killed, will need to strike and move.380 > OperatorVoiceC
Some explode when killed, will need to strike and move.380 > OperatorVoiceD
Some explode when killed, will need to strike and move.390 > OperatorVoiceA
Infestation. An Orokin weapon… that backfired.390 > OperatorVoiceB
Infestation. An Orokin weapon… that backfired.390 > OperatorVoiceC
Infestation. An Orokin weapon… that backfired.390 > OperatorVoiceD
Infestation. An Orokin weapon… that backfired.400 > OperatorVoiceA
Alright, biological attacks, be ready.400 > OperatorVoiceB
Alright, biological attacks, be ready.400 > OperatorVoiceC
Alright, biological attacks, be ready.400 > OperatorVoiceD
Alright, biological attacks, be ready.410 > OperatorVoiceA
We're immune to this Infestation, but they still try to kill us.410 > OperatorVoiceB
We're immune to this Infestation, but they still try to kill us.410 > OperatorVoiceC
We're immune to this Infestation, but they still try to kill us.410 > OperatorVoiceD
We're immune to this Infestation, but they still try to kill us.ArchwingMissionStart
420 > OperatorVoiceA
Archwing deployed!420 > OperatorVoiceB
Archwing deployed!420 > OperatorVoiceC
Archwing deployed!420 > OperatorVoiceD
Archwing deployed!430 > OperatorVoiceA
Oh… this looks fun!430 > OperatorVoiceB
Oh… this looks fun!430 > OperatorVoiceC
Oh… this looks fun!430 > OperatorVoiceD
Oh… this looks fun!440 > OperatorVoiceA
Alright! Flight system looks good.440 > OperatorVoiceB
Alright! Flight system looks good.440 > OperatorVoiceC
Alright! Flight system looks good.440 > OperatorVoiceD
Alright! Flight system looks good.SubmersibleDeployed
450 > OperatorVoiceA
Archwing Submersible deployed!450 > OperatorVoiceB
Archwing Submersible deployed!450 > OperatorVoiceC
Archwing Submersible deployed!450 > OperatorVoiceD
Archwing Submersible deployed!460 > OperatorVoiceA
I wonder what's down here.460 > OperatorVoiceB
I wonder what's down here.460 > OperatorVoiceC
I wonder what's down here.460 > OperatorVoiceD
I wonder what's down here.470 > OperatorVoiceA
We'll need to watch for aquatic targets.470 > OperatorVoiceB
We'll need to watch for aquatic targets.470 > OperatorVoiceC
We'll need to watch for aquatic targets.470 > OperatorVoiceD
We'll need to watch for aquatic targets.DowntimeCuriosity
480 > OperatorVoiceA
Wonder where this goes.480 > OperatorVoiceB
Wonder where this goes.480 > OperatorVoiceC
Wonder where this goes.480 > OperatorVoiceD
Wonder where this goes.490 > OperatorVoiceA
I think there are more up ahead.490 > OperatorVoiceB
I think there are more up ahead.490 > OperatorVoiceC
I think there are more up ahead.490 > OperatorVoiceD
I think there are more up ahead.500 > OperatorVoiceA
How big is this place?500 > OperatorVoiceB
How big is this place?500 > OperatorVoiceC
How big is this place?500 > OperatorVoiceD
How big is this place?510 > OperatorVoiceA
Need to keep a look out for supplies…510 > OperatorVoiceB
Need to keep a look out for supplies…510 > OperatorVoiceC
Need to keep a look out for supplies…510 > OperatorVoiceD
Need to keep a look out for supplies…BattleBegins
520 > OperatorVoiceA
Come on!520 > OperatorVoiceB
Come on!520 > OperatorVoiceC
Come on!520 > OperatorVoiceD
Come on!530 > OperatorVoiceA
Let's go!530 > OperatorVoiceB
Let's go!530 > OperatorVoiceC
Let's go!530 > OperatorVoiceD
Let's go!540 > OperatorVoiceA
Attack us and we will counter!540 > OperatorVoiceB
Attack us and we will counter!540 > OperatorVoiceC
Attack us and we will counter!540 > OperatorVoiceD
Attack us and we will counter!550 > OperatorVoiceA
Let's go on the offensive!550 > OperatorVoiceB
Let's go on the offensive!550 > OperatorVoiceC
Let's go on the offensive!550 > OperatorVoiceD
Let's go on the offensive!560 > OperatorVoiceA
Move and strike, we have to win this!560 > OperatorVoiceB
Move and strike, we have to win this!560 > OperatorVoiceC
Move and strike, we have to win this!560 > OperatorVoiceD
Move and strike, we have to win this!570 > OperatorVoiceA
For the Tenno!570 > OperatorVoiceB
For the Tenno!570 > OperatorVoiceC
For the Tenno!570 > OperatorVoiceD
For the Tenno!580 > OperatorVoiceA
For the Lotus!580 > OperatorVoiceB
For the Lotus!580 > OperatorVoiceC
For the Lotus!580 > OperatorVoiceD
For the Lotus!BattleConcluded
590 > OperatorVoiceA
That was a close one!590 > OperatorVoiceB
That was a close one!590 > OperatorVoiceC
That was a close one!590 > OperatorVoiceD
That was a close one!600 > OperatorVoiceA
We fought with honor.600 > OperatorVoiceB
We fought with honor.600 > OperatorVoiceC
We fought with honor.600 > OperatorVoiceD
We fought with honor.610 > OperatorVoiceA
My Warframe is strong.610 > OperatorVoiceB
My Warframe is strong.610 > OperatorVoiceC
My Warframe is strong.610 > OperatorVoiceD
My Warframe is strong.620 > OperatorVoiceA
Transference still holding.620 > OperatorVoiceB
Transference still holding.620 > OperatorVoiceC
Transference still holding.620 > OperatorVoiceD
Transference still holding.630 > OperatorVoiceA
I will consider what I've learned from this skirmish.630 > OperatorVoiceB
I will consider what I've learned from this skirmish.630 > OperatorVoiceC
I will consider what I've learned from this skirmish.630 > OperatorVoiceD
I will consider what I've learned from this skirmish.LowHealth
640 > OperatorVoiceA
We've been damaged, need to heal.640 > OperatorVoiceB
We've been damaged, need to heal.640 > OperatorVoiceC
We've been damaged, need to heal.640 > OperatorVoiceD
We've been damaged, need to heal.650 > OperatorVoiceA
Need to find health orb...650 > OperatorVoiceB
Need to find health orb...650 > OperatorVoiceC
Need to find health orb...650 > OperatorVoiceD
Need to find health orb...660 > OperatorVoiceA
Internals damaged, we need to watch it.660 > OperatorVoiceB
Internals damaged, we need to watch it.660 > OperatorVoiceC
Internals damaged, we need to watch it.660 > OperatorVoiceD
Internals damaged, we need to watch it.670 > OperatorVoiceA
That... hurt.670 > OperatorVoiceB
That... hurt.670 > OperatorVoiceC
That... hurt.670 > OperatorVoiceD
That... hurt.671 > OperatorVoiceA
The transference makes this hurt.671 > OperatorVoiceB
The transference makes this hurt.671 > OperatorVoiceC
The transference makes this hurt.671 > OperatorVoiceD
The transference makes this hurt.ModMarked
680 > OperatorVoiceA
Marking Mod!680 > OperatorVoiceB
Marking Mod!680 > OperatorVoiceC
Marking Mod!680 > OperatorVoiceD
Marking Mod!690 > OperatorVoiceA
Mod over here!690 > OperatorVoiceB
Mod over here!690 > OperatorVoiceC
Mod over here!690 > OperatorVoiceD
Mod over here!700 > OperatorVoiceA
Mod found!700 > OperatorVoiceB
Mod found!700 > OperatorVoiceC
Mod found!700 > OperatorVoiceD
Mod found!WaypointMarked
710 > OperatorVoiceA
Over here!710 > OperatorVoiceB
Over here!710 > OperatorVoiceC
Over here!710 > OperatorVoiceD
Over here!720 > OperatorVoiceA
Setting waypoint.720 > OperatorVoiceB
Setting waypoint.720 > OperatorVoiceC
Setting waypoint.720 > OperatorVoiceD
Setting waypoint.730 > OperatorVoiceA
Marking the map.730 > OperatorVoiceB
Marking the map.730 > OperatorVoiceC
Marking the map.730 > OperatorVoiceD
Marking the map.MarkedEnemy
740 > OperatorVoiceA
Target marked!740 > OperatorVoiceB
Target marked!740 > OperatorVoiceC
Target marked!740 > OperatorVoiceD
Target marked!750 > OperatorVoiceA
Enemy marked!750 > OperatorVoiceB
Enemy marked!750 > OperatorVoiceC
Enemy marked!750 > OperatorVoiceD
Enemy marked!760 > OperatorVoiceA
Attack my target!760 > OperatorVoiceB
Attack my target!760 > OperatorVoiceC
Attack my target!760 > OperatorVoiceD
Attack my target!ResponseToBoss
770 > OperatorVoiceA
Keeping talking… we're still trying to figure out how dumb you are.770 > OperatorVoiceB
Keeping talking… we're still trying to figure out how dumb you are.770 > OperatorVoiceC
Keeping talking… we're still trying to figure out how dumb you are.770 > OperatorVoiceD
Keeping talking… we're still trying to figure out how dumb you are.780 > OperatorVoiceA
Uhhh... You're barely making sense.780 > OperatorVoiceB
Uhhh... You're barely making sense.780 > OperatorVoiceC
Uhhh... You're barely making sense.780 > OperatorVoiceD
Uhhh... You're barely making sense.790 > OperatorVoiceA
Time to shut you up for good.790 > OperatorVoiceB
Time to shut you up for good.790 > OperatorVoiceC
Time to shut you up for good.790 > OperatorVoiceD
Time to shut you up for good.800 > OperatorVoiceA
Say what you want, we're still coming for you.800 > OperatorVoiceB
Say what you want, we're still coming for you.800 > OperatorVoiceC
Say what you want, we're still coming for you.800 > OperatorVoiceD
Say what you want, we're still coming for you.810 > OperatorVoiceA
Fear will not control me.810 > OperatorVoiceB
Fear will not control me.810 > OperatorVoiceC
Fear will not control me.810 > OperatorVoiceD
Fear will not control me.820 > OperatorVoiceA
You are the mission, I will not falter.820 > OperatorVoiceB
You are the mission, I will not falter.820 > OperatorVoiceC
You are the mission, I will not falter.820 > OperatorVoiceD
You are the mission, I will not falter.Revive
860 > OperatorVoiceA
Back on your feet, Warframe!860 > OperatorVoiceB
Back on your feet, Warframe!860 > OperatorVoiceC
Back on your feet, Warframe!860 > OperatorVoiceD
Back on your feet, Warframe!870 > OperatorVoiceA
Alright, we're up.870 > OperatorVoiceB
Alright, we're up.870 > OperatorVoiceC
Alright, we're up.870 > OperatorVoiceD
Alright, we're up.880 > OperatorVoiceA
That was close!880 > OperatorVoiceB
That was close!880 > OperatorVoiceC
That was close!880 > OperatorVoiceD
That was close!890 > OperatorVoiceA
Transference resynced, watch it!890 > OperatorVoiceB
Transference resynced, watch it!890 > OperatorVoiceC
Transference resynced, watch it!890 > OperatorVoiceD
Transference resynced, watch it!